GlobalSection(SolutionProperties) = preSolution Project(".Release|Any CPU.Build.0 = Release|Any CPU The sln file the project creates reads Microsoft Visual Studio Solution File, Format Version 11.00 Changed v4.7.1 to (Currently installed version) but unity automatically defaults back to v4.7.1.Uninstalled and reinstalled both Unity and Visual studio.Deleted vscode file within the project.I have tried the following solutions to no results: I am using: Visual Studio Code 1.41, Unity 3d 2018.4.15f1 (I have the same problem when using 2019.2.x). It does work, however, for non Unity specific methods (i.e., IEnumerator, void, public, float, int, etc.) and for Unity specific variables (i.e., Gameobject, transform, camera, etc.) and Unity specific namespaces (i.e., UnityEngine, UnityEditor, Unity, etc.). Problem: IntelliSense is not working for Unity specific methods and functions (i.e., Update, FixedUpdate, Awake, etc.).
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